I created a full intro sequence for the game: this includes the full ramp section in the opening box, its embedded spotlight and the trophy outside it. I also added the long-requested checkpoint system, where the player can touch an arrow and press R to respawn on it.
I began creating my presentation slides the previous weekend and finished the bulk of my three main slides. I chose to use bullet points to convey the key information to those listening, with the majority of the useful information presented by me in greater detail.